using System; using Server.Factions; using Server.Items; using Server.Misc; using Server.Mobiles; using Server.Multis; using Server.Network; using Server.Targeting; namespace Server.Spells.Chivalry { public class SacredJourneySpell : PaladinSpell { private static SpellInfo m_Info = new SpellInfo( "Sacred Journey", "Sanctum Viatas", -1, 9002 ); private Runebook m_Book; private RunebookEntry m_Entry; public SacredJourneySpell(Mobile caster, Item scroll) : this(caster, scroll, null, null) { } public SacredJourneySpell(Mobile caster, Item scroll, RunebookEntry entry, Runebook book) : base(caster, scroll, m_Info) { m_Entry = entry; m_Book = book; } public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.5); public override double RequiredSkill => 15.0; public override int RequiredMana => 10; public override int RequiredTithing => 15; public override int MantraNumber => 1060727; // Sanctum Viatas public override bool BlocksMovement => false; public override void OnCast() { if (m_Entry == null) Caster.Target = new InternalTarget(this); else Effect(m_Entry.Location, m_Entry.Map, true); } public override bool CheckCast() { if (!base.CheckCast()) return false; if (Sigil.ExistsOn(Caster)) { Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil. return false; } if (Caster.Criminal) { Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily. return false; } if (SpellHelper.CheckCombat(Caster)) { Caster.SendLocalizedMessage(1061282); // You cannot use the Sacred Journey ability to flee from combat. return false; } if (WeightOverloading.IsOverloaded(Caster)) { Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move. return false; } return SpellHelper.CheckTravel(Caster, TravelCheckType.RecallFrom); } public void Effect(Point3D loc, Map map, bool checkMulti) { if (Sigil.ExistsOn(Caster)) { Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil. } else if (map == null || !Core.AOS && Caster.Map != map) { Caster.SendLocalizedMessage(1005569); // You can not recall to another facet. } else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.RecallFrom)) { } else if (!SpellHelper.CheckTravel(Caster, map, loc, TravelCheckType.RecallTo)) { } else if (map == Map.Felucca && Caster is PlayerMobile && ((PlayerMobile)Caster).Young) { Caster.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young. } else if (Caster.Kills >= 5 && map != Map.Felucca) { Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there. } else if (Caster.Criminal) { Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily. } else if (SpellHelper.CheckCombat(Caster)) { Caster.SendLocalizedMessage(1061282); // You cannot use the Sacred Journey ability to flee from combat. } else if (WeightOverloading.IsOverloaded(Caster)) { Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move. } else if (!map.CanSpawnMobile(loc.X, loc.Y, loc.Z)) { Caster.SendLocalizedMessage(501942); // That location is blocked. } else if (checkMulti && SpellHelper.CheckMulti(loc, map)) { Caster.SendLocalizedMessage(501942); // That location is blocked. } else if (m_Book != null && m_Book.CurCharges <= 0) { Caster.SendLocalizedMessage(502412); // There are no charges left on that item. } else if (CheckSequence()) { BaseCreature.TeleportPets(Caster, loc, map, true); if (m_Book != null) --m_Book.CurCharges; Effects.SendLocationParticles(EffectItem.Create(Caster.Location, Caster.Map, EffectItem.DefaultDuration), 0, 0, 0, 5033); Caster.PlaySound(0x1FC); Caster.MoveToWorld(loc, map); Caster.PlaySound(0x1FC); } FinishSequence(); } private class InternalTarget : Target { private SacredJourneySpell m_Owner; public InternalTarget(SacredJourneySpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.None) { m_Owner = owner; } protected override void OnTarget(Mobile from, object o) { if (o is RecallRune) { RecallRune rune = (RecallRune)o; if (rune.Marked) m_Owner.Effect(rune.Target, rune.TargetMap, true); else from.SendLocalizedMessage(501805); // That rune is not yet marked. } else if (o is Runebook) { RunebookEntry e = ((Runebook)o).Default; if (e != null) m_Owner.Effect(e.Location, e.Map, true); else from.SendLocalizedMessage(502354); // Target is not marked. } else if (o is Key && ((Key)o).KeyValue != 0 && ((Key)o).Link is BaseBoat) { BaseBoat boat = ((Key)o).Link as BaseBoat; if (!boat.Deleted && boat.CheckKey(((Key)o).KeyValue)) m_Owner.Effect(boat.GetMarkedLocation(), boat.Map, false); else from.Send(new MessageLocalized(from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "")); // I can not recall from that object. } else if (o is HouseRaffleDeed && ((HouseRaffleDeed)o).ValidLocation()) { HouseRaffleDeed deed = (HouseRaffleDeed)o; m_Owner.Effect(deed.PlotLocation, deed.PlotFacet, true); } else { from.Send(new MessageLocalized(from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name, "")); // I can not recall from that object. } } protected override void OnNonlocalTarget(Mobile from, object o) { } protected override void OnTargetFinish(Mobile from) { m_Owner.FinishSequence(); } } } }