using System; using System.Collections; using Server.Targeting; namespace Server.Spells.Fourth { public class CurseSpell : MagerySpell { private static SpellInfo m_Info = new SpellInfo( "Curse", "Des Sanct", 227, 9031, Reagent.Nightshade, Reagent.Garlic, Reagent.SulfurousAsh ); private static Hashtable m_UnderEffect = new Hashtable(); public CurseSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override SpellCircle Circle => SpellCircle.Fourth; public override void OnCast() { Caster.Target = new InternalTarget(this); } public static void RemoveEffect(object state) { Mobile m = (Mobile)state; m_UnderEffect.Remove(m); m.UpdateResistances(); } public static bool UnderEffect(Mobile m) { return m_UnderEffect.Contains(m); } public void Target(Mobile m) { if (!Caster.CanSee(m)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (CheckHSequence(m)) { SpellHelper.Turn(Caster, m); SpellHelper.CheckReflect((int)Circle, Caster, ref m); SpellHelper.AddStatCurse(Caster, m, StatType.Str); SpellHelper.DisableSkillCheck = true; SpellHelper.AddStatCurse(Caster, m, StatType.Dex); SpellHelper.AddStatCurse(Caster, m, StatType.Int); SpellHelper.DisableSkillCheck = false; Timer t = (Timer)m_UnderEffect[m]; if (Caster.Player && m.Player /*&& Caster != m */ && t == null ) //On OSI you CAN curse yourself and get this effect. { TimeSpan duration = SpellHelper.GetDuration(Caster, m); m_UnderEffect[m] = t = Timer.DelayCall(duration, new TimerStateCallback(RemoveEffect), m); m.UpdateResistances(); } m.Spell?.OnCasterHurt(); m.Paralyzed = false; m.FixedParticles(0x374A, 10, 15, 5028, EffectLayer.Waist); m.PlaySound(0x1E1); int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, true) * 100); TimeSpan length = SpellHelper.GetDuration(Caster, m); string args = $"{percentage}\t{percentage}\t{percentage}\t{10}\t{10}\t{10}\t{10}"; BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Curse, 1075835, 1075836, length, m, args)); HarmfulSpell(m); } FinishSequence(); } private class InternalTarget : Target { private CurseSpell m_Owner; public InternalTarget(CurseSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful) { m_Owner = owner; } protected override void OnTarget(Mobile from, object o) { if (o is Mobile) m_Owner.Target((Mobile)o); } protected override void OnTargetFinish(Mobile from) { m_Owner.FinishSequence(); } } } }