using System.Collections.Generic; using Server.Targeting; namespace Server.Spells.Seventh { public class ChainLightningSpell : MagerySpell { private static SpellInfo m_Info = new SpellInfo( "Chain Lightning", "Vas Ort Grav", 209, 9022, false, Reagent.BlackPearl, Reagent.Bloodmoss, Reagent.MandrakeRoot, Reagent.SulfurousAsh ); public ChainLightningSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override SpellCircle Circle => SpellCircle.Seventh; public override bool DelayedDamage => true; public override void OnCast() { Caster.Target = new InternalTarget(this); } public void Target(IPoint3D p) { if (!Caster.CanSee(p)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (SpellHelper.CheckTown(p, Caster) && CheckSequence()) { SpellHelper.Turn(Caster, p); if (p is Item) p = ((Item)p).GetWorldLocation(); List targets = new List(); Map map = Caster.Map; bool playerVsPlayer = false; if (map != null) { IPooledEnumerable eable = map.GetMobilesInRange(new Point3D(p), 2); foreach (Mobile m in eable) { if (Core.AOS && m == Caster) continue; if (SpellHelper.ValidIndirectTarget(Caster, m) && Caster.CanBeHarmful(m, false)) { if (Core.AOS && !Caster.InLOS(m)) continue; targets.Add(m); if (m.Player) playerVsPlayer = true; } } eable.Free(); } double damage; if (Core.AOS) damage = GetNewAosDamage(51, 1, 5, playerVsPlayer); else damage = Utility.Random(27, 22); if (targets.Count > 0) { if (Core.AOS && targets.Count > 2) damage = damage * 2 / targets.Count; else if (!Core.AOS) damage /= targets.Count; double toDeal; for (int i = 0; i < targets.Count; ++i) { toDeal = damage; Mobile m = targets[i]; if (!Core.AOS && CheckResisted(m)) { toDeal *= 0.5; m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy. } toDeal *= GetDamageScalar(m); Caster.DoHarmful(m); SpellHelper.Damage(this, m, toDeal, 0, 0, 0, 0, 100); m.BoltEffect(0); } } else { Caster.PlaySound(0x29); } } FinishSequence(); } private class InternalTarget : Target { private ChainLightningSpell m_Owner; public InternalTarget(ChainLightningSpell owner) : base(Core.ML ? 10 : 12, true, TargetFlags.None) { m_Owner = owner; } protected override void OnTarget(Mobile from, object o) { IPoint3D p = o as IPoint3D; if (p != null) m_Owner.Target(p); } protected override void OnTargetFinish(Mobile from) { m_Owner.FinishSequence(); } } } }