/************************************************************************* * ModernUO * * Copyright 2019-2022 - ModernUO Development Team * * Email: hi@modernuo.com * * File: Persistence.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; namespace Server; public static class Persistence { public const int DefaultPriority = 100; private static readonly SortedSet _registry = new(new RegistryEntryComparer()); public static void Register( string name, Action serializer, Action snapshotWriter, Action> deserializer, Action afterSerialize = null, int priority = DefaultPriority ) { _registry.Add( new RegistryEntry { Name = name, Priority = priority, Serialize = serializer, AfterSerialize = afterSerialize, WriteSnapshot = snapshotWriter, Deserialize = deserializer } ); } public static void Unregister(string name) => _registry.RemoveWhere(entry => entry.Name == name); public static void Load(string path) { var typesDb = LoadTypes(path); // This should probably not be parallel since Mobiles must be loaded before Items foreach (var entry in _registry) { entry.Deserialize(path, typesDb); } } private static Dictionary LoadTypes(string path) { var db = new Dictionary(); string tdbPath = Path.Combine(path, "SerializedTypes.db"); if (!File.Exists(tdbPath)) { return db; } using FileStream tdb = new FileStream(tdbPath, FileMode.Open, FileAccess.Read, FileShare.Read); BinaryReader tdbReader = new BinaryReader(tdb); var version = tdbReader.ReadInt32(); var count = tdbReader.ReadInt32(); for (var i = 0; i < count; ++i) { var hash = tdbReader.ReadUInt64(); var typeName = tdbReader.ReadString(); db[hash] = typeName; } return db; } public static void Serialize() { Parallel.ForEach(_registry, entry => entry.Serialize()); // Synchronously run the AfterSerialize on the main game thread foreach (var entry in _registry) { entry.AfterSerialize?.Invoke(); } } public static void WriteSnapshot(string path, ConcurrentQueue types) { foreach (var entry in _registry) { entry.WriteSnapshot(path); } // Dedupe the queue. foreach (var type in types) { _typesSet.Add(type); } WriteSerializedTypesSnapshot(path, _typesSet); _typesSet.Clear(); } private static HashSet _typesSet = new(); public static void WriteSerializedTypesSnapshot(string path, HashSet types) { string tdbPath = Path.Combine(path, "SerializedTypes.db"); using var tdb = new BinaryFileWriter(tdbPath, false); tdb.Write(0); // version tdb.Write(types.Count); foreach (var type in types) { var fullName = type.FullName; tdb.Write(HashUtility.ComputeHash64(fullName)); tdb.Write(fullName); } } public record RegistryEntry { public string Name { get; init; } public int Priority { get; init; } // Serializes to memory buffers and run in parallel public Action Serialize { get; init; } public Action AfterSerialize { get; init; } public Action WriteSnapshot { get; init; } public Action> Deserialize { get; init; } } internal class RegistryEntryComparer : IComparer { public int Compare(RegistryEntry x, RegistryEntry y) { if (x == y) { return 0; } if (x == null) { return 1; } if (y == null) { return -1; } // First sort by priority var cmp = x.Priority.CompareTo(y.Priority); // Then alphabetically. We won't allow the same entry (by name) twice in the SortedSet return cmp != 0 ? cmp : x.Name?.CompareOrdinal(y.Name) ?? -1; } } public static void TraceException(Exception ex) { try { using var op = new StreamWriter("save-errors.log", true); op.WriteLine("# {0}", Core.Now); op.WriteLine(ex); op.WriteLine(); op.WriteLine(); } catch { // ignored } Console.WriteLine(ex); } }