/************************************************************************* * ModernUO * * Copyright (C) 2019-2020 - ModernUO Development Team * * Email: hi@modernuo.com * * File: MobilePackets.cs - Created: 2020/05/07 - Updated: 2020/05/07 * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ namespace Server.Network { public sealed class DeathAnimation : Packet { public DeathAnimation(Mobile killed, Item corpse) : base(0xAF, 13) { Stream.Write(killed.Serial); Stream.Write(corpse?.Serial ?? Serial.Zero); Stream.Write(0); } } public sealed class BondedStatus : Packet { public BondedStatus(Serial serial, bool bonded) : base(0xBF) { EnsureCapacity(11); Stream.Write((short)0x19); Stream.Write((byte)0); Stream.Write(serial); Stream.Write((byte)(bonded ? 1 : 0)); } } }