using System.IO; using Server.Targeting; namespace Server.Network; public sealed class MultiTargetReqHS : Packet { public MultiTargetReqHS(MultiTarget t) : base(0x99, 30) { Stream.Write(t.AllowGround); Stream.Write(t.TargetID); Stream.Write((byte)t.Flags); Stream.Fill(); Stream.Seek(18, SeekOrigin.Begin); Stream.Write((short)t.MultiID); Stream.Write((short)t.Offset.X); Stream.Write((short)t.Offset.Y); Stream.Write((short)t.Offset.Z); // DWORD Hue } } public sealed class MultiTargetReq : Packet { public MultiTargetReq(MultiTarget t) : base(0x99, 26) { Stream.Write(t.AllowGround); Stream.Write(t.TargetID); Stream.Write((byte)t.Flags); Stream.Fill(); Stream.Seek(18, SeekOrigin.Begin); Stream.Write((short)t.MultiID); Stream.Write((short)t.Offset.X); Stream.Write((short)t.Offset.Y); Stream.Write((short)t.Offset.Z); } } public sealed class CancelTarget : Packet { public static readonly Packet Instance = SetStatic(new CancelTarget()); public CancelTarget() : base(0x6C, 19) { Stream.Write((byte)0); Stream.Write(0); Stream.Write((byte)3); Stream.Fill(); } } public sealed class TargetReq : Packet { public TargetReq(Target t) : base(0x6C, 19) { Stream.Write(t.AllowGround); Stream.Write(t.TargetID); Stream.Write((byte)t.Flags); Stream.Fill(); } }