/************************************************************************* * ModernUO * * Copyright 2019-2026 - ModernUO Development Team * * Email: hi@modernuo.com * * File: EntityPackets.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System.Collections.Generic; using System.Runtime.CompilerServices; namespace Server.Network { public static class EntityPackets { [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void SendBatchEntities(this NetState ns, IReadOnlyCollection entities) => ns.SendBatchEntities(entities, entities.Count); public static void SendBatchEntities(this NetState ns, IEnumerable entities, int estimatedCount) { if (ns?.HighSeas != true || ns.CannotSendPackets()) { return; } var minLength = PacketContainerBuilder.MinPacketLength + OutgoingEntityPackets.MaxWorldEntityPacketLength * estimatedCount; using var builder = new PacketContainerBuilder(stackalloc byte[minLength]); var buffer = builder.GetSpan(OutgoingEntityPackets.MaxWorldEntityPacketLength); foreach (var entity in entities) { buffer.InitializePacket(); var bytesWritten = OutgoingEntityPackets.CreateWorldEntity(buffer, entity, true); builder.Advance(bytesWritten); } ns.Send(builder.Finalize()); } } }