using System; using System.Collections.Generic; using Xunit; namespace Server.Tests.Tests.Maps; [Collection("Sequential Server Tests")] public class MobileEnumeratorTests { [Fact] public void MobileEnumerator_FiltersByBoundsAndOrder() { var map = Map.Felucca; var rect = new Rectangle2D(100, 100, 32, 32); var mobiles = new Mobile[3]; try { mobiles[0] = CreateMobile(map, new Point3D(105, 105, 0)); mobiles[1] = CreateMobile(map, new Point3D(130, 130, 0)); mobiles[2] = CreateMobile(map, new Point3D(90, 90, 0)); var found = new List(); foreach (var m in map.GetMobilesInBounds(rect)) { found.Add(m); } Assert.Equal(2, found.Count); Assert.All(found, m => Assert.True(rect.Contains(m.Location))); Assert.Equal(new[] { mobiles[0], mobiles[1] }, found); } finally { DeleteAll(mobiles); } } [Fact] public void MobileEnumerator_DeletedMobilesAreSkipped() { var map = Map.Felucca; var rect = new Rectangle2D(200, 200, 16, 16); var mobiles = new Mobile[3]; try { mobiles[0] = CreateMobile(map, new Point3D(205, 205, 0)); mobiles[1] = CreateMobile(map, new Point3D(206, 205, 0)); mobiles[2] = CreateMobile(map, new Point3D(207, 205, 0)); mobiles[1].Delete(); var found = new List(); foreach (var m in map.GetMobilesInBounds(rect)) { found.Add(m); } Assert.Equal(new[] { mobiles[0], mobiles[2] }, found); } finally { DeleteAll(mobiles); } } [Fact] public void MobileEnumerator_RespectsMakeBoundsInclusiveFlag() { var map = Map.Felucca; var rect = new Rectangle2D(300, 300, 1, 1); var mobiles = new Mobile[1]; try { mobiles[0] = CreateMobile(map, new Point3D(301, 301, 0)); var enumerator = map.GetMobilesInBounds(rect, makeBoundsInclusive: true).GetEnumerator(); Assert.True(enumerator.MoveNext()); Assert.Equal(mobiles[0], enumerator.Current); } finally { DeleteAll(mobiles); } } [Fact] public void MobileEnumerator_MapNullYieldsEmpty() { var enumerator = new Map.MobileEnumerator(null, Rectangle2D.Empty, false); Assert.False(enumerator.MoveNext()); } [Fact] public void MobileEnumerator_ThrowsOnVersionChange() { var map = Map.Felucca; var rect = new Rectangle2D(400, 400, 16, 16); var mobiles = new[] { CreateMobile(map, new Point3D(405, 405, 0)), CreateMobile(map, new Point3D(406, 405, 0)) }; try { var enumerator = map.GetMobilesInBounds(rect).GetEnumerator(); Assert.True(enumerator.MoveNext()); mobiles[1].Delete(); var exceptionThrown = false; try { enumerator.MoveNext(); } catch (InvalidOperationException) { exceptionThrown = true; } Assert.True(exceptionThrown, "Expected InvalidOperationException when collection version changes"); } finally { DeleteAll(mobiles); } } [Fact] public void MobileEnumerator_StepsAcrossSectors() { var map = Map.Felucca; var rect = new Rectangle2D(500, 500, Map.SectorSize * 2, Map.SectorSize * 2); var mobiles = new[] { CreateMobile(map, new Point3D(rect.X + 1, rect.Y + 1, 0)), CreateMobile(map, new Point3D(rect.X + Map.SectorSize + 1, rect.Y + 1, 0)), CreateMobile(map, new Point3D(rect.X + Map.SectorSize + 1, rect.Y + Map.SectorSize + 1, 0)) }; try { var result = new List(); foreach (var m in map.GetMobilesInBounds(rect)) { result.Add(m); } Assert.Equal(mobiles, result); } finally { DeleteAll(mobiles); } } [Fact] public void MobileEnumerator_MapBoundsAreClamped() { var map = Map.Felucca; var width = map.Width; var height = map.Height; var rect = new Rectangle2D(width - Map.SectorSize - 2, height - Map.SectorSize - 2, Map.SectorSize * 2, Map.SectorSize * 2); var mobiles = new[] { CreateMobile(map, new Point3D(width - 2, height - 2, 0)) }; try { var enumerator = map.GetMobilesInBounds(rect).GetEnumerator(); Assert.True(enumerator.MoveNext()); Assert.Equal(mobiles[0], enumerator.Current); Assert.False(enumerator.MoveNext()); } finally { DeleteAll(mobiles); } } [Fact] public void MobileEnumerator_ZeroRangeReturnsOnlyCenter() { var map = Map.Felucca; var center = new Point3D(700, 700, 0); const int range = 0; var mobiles = new Mobile[2]; try { mobiles[0] = CreateMobile(map, center); // Exact center mobiles[1] = CreateMobile(map, new Point3D(701, 700, 0)); // 1 tile away var found = new List(); foreach (var mobile in map.GetMobilesInRange(center, range)) { found.Add(mobile); } Assert.Single(found); Assert.Equal(mobiles[0], found[0]); } finally { DeleteAll(mobiles); } } [Fact] public void MobileEnumerator_NegativeRangeCreates1x1Bounds() { var map = Map.Felucca; var center = new Point3D(750, 750, 0); const int range = -5; var mobiles = new Mobile[2]; try { mobiles[0] = CreateMobile(map, center); mobiles[1] = CreateMobile(map, new Point3D(751, 750, 0)); // 1 tile away var found = new List(); foreach (var mobile in map.GetMobilesInRange(center, range)) { found.Add(mobile); } // With negative range creating a 1x1 bounds, only exact center matches Assert.Single(found); Assert.Equal(mobiles[0], found[0]); } finally { DeleteAll(mobiles); } } private static Mobile CreateMobile(Map map, Point3D location) { var mobile = new Mobile(World.NewMobile); mobile.DefaultMobileInit(); mobile.MoveToWorld(location, map); return mobile; } private static void DeleteAll(Mobile[] mobiles) { for (var i = 0; i < mobiles.Length; i++) { mobiles[i]?.Delete(); } } }