using System; using System.Collections; using System.Collections.Generic; using Server.Factions; using Server.Gumps; using Server.Mobiles; using Server.Network; using Server.Targeting; using Server.Text; namespace Server.Engines.ConPVP; public class ConfirmSignupGump : DynamicGump { private const int BlackColor32 = 0x000008; private const int LabelColor32 = 0xFFFFFF; private readonly List _players; private readonly Mobile _registrar; private readonly Tournament _tournament; public override bool Singleton => true; private ConfirmSignupGump(Mobile registrar, Tournament tourney, List players) : base(50, 50) { _registrar = registrar; _tournament = tourney; _players = players; } public static void DisplayTo(Mobile from, Mobile registrar, Tournament tourney, List players) { if (from?.NetState == null || tourney == null || players == null) { return; } var gumps = from.GetGumps(); gumps.Close(); gumps.Close(); gumps.Close(); from.SendGump(new ConfirmSignupGump(registrar, tourney, players)); } protected override void BuildLayout(ref DynamicGumpBuilder builder) { builder.SetNoClose(); var ruleset = _tournament.Ruleset; var basedef = ruleset.Base; var height = 185 + 60 + 12; var changes = 0; BitArray defs; if (ruleset.Flavors.Count > 0) { defs = new BitArray(basedef.Options); for (var i = 0; i < ruleset.Flavors.Count; ++i) { defs.Or(ruleset.Flavors[i].Options); } height += ruleset.Flavors.Count * 18; } else { defs = basedef.Options; } var opts = ruleset.Options; for (var i = 0; i < opts.Length; ++i) { if (defs[i] != opts[i]) { ++changes; } } height += changes * 22; height += 10 + 22 + 25 + 25; if (_tournament.PlayersPerParticipant > 1) { height += 36 + _tournament.PlayersPerParticipant * 20; } builder.AddPage(); builder.AddBackground(1, 1, 398, height, 3600); builder.AddImageTiled(16, 15, 369, height - 29, 3604); builder.AddAlphaRegion(16, 15, 369, height - 29); builder.AddImage(215, -43, 0xEE40); using var sb = new ValueStringBuilder(stackalloc char[64]); if (_tournament.TourneyType == TourneyType.FreeForAll) { sb.Append("FFA"); } else if (_tournament.TourneyType == TourneyType.RandomTeam) { sb.Append($"{_tournament.ParticipantsPerMatch}-Team"); } else if (_tournament.TourneyType == TourneyType.Faction) { sb.Append($"{_tournament.ParticipantsPerMatch}-Team Faction"); } else if (_tournament.TourneyType == TourneyType.RedVsBlue) { sb.Append("Red v Blue"); } else { for (var i = 0; i < _tournament.ParticipantsPerMatch; ++i) { if (sb.Length > 0) { sb.Append('v'); } sb.Append(_tournament.PlayersPerParticipant); } } if (_tournament.EventController != null) { sb.Append($" {_tournament.EventController.Title}"); } sb.Append(" Tournament Signup"); AddBorderedText(ref builder, 22, 22, 294, 20, sb.AsSpan().Center(), LabelColor32, BlackColor32); AddBorderedText( ref builder, 22, 50, 294, 40, "You have requested to join the tournament. Do you accept the rules?", 0xB0C868, BlackColor32 ); builder.AddImageTiled(32, 88, 264, 1, 9107); builder.AddImageTiled(42, 90, 264, 1, 9157); var y = 100; var groupText = _tournament.GroupType switch { GroupingType.HighVsLow => "High vs Low", GroupingType.Nearest => "Closest opponent", GroupingType.Random => "Random", _ => null }; AddBorderedText(ref builder, 35, y, 190, 20, $"Grouping: {groupText}", LabelColor32, BlackColor32); y += 20; var tieText = _tournament.TieType switch { TieType.Random => "Random", TieType.Highest => "Highest advances", TieType.Lowest => "Lowest advances", TieType.FullAdvancement => _tournament.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances", TieType.FullElimination => _tournament.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated", _ => null }; AddBorderedText(ref builder, 35, y, 190, 20, $"Tiebreaker: {tieText}", LabelColor32, BlackColor32); y += 20; string sdText; if (_tournament.SuddenDeath > TimeSpan.Zero) { sdText = _tournament.SuddenDeathRounds > 0 ? $"Sudden Death: {(int)_tournament.SuddenDeath.TotalMinutes}:{_tournament.SuddenDeath.Seconds:D2} (first {_tournament.SuddenDeathRounds} rounds)" : $"Sudden Death: {(int)_tournament.SuddenDeath.TotalMinutes}:{_tournament.SuddenDeath.Seconds:D2} (all rounds)"; } else { sdText = "Sudden Death: Off"; } AddBorderedText(ref builder, 35, y, 240, 20, sdText, LabelColor32, BlackColor32); y += 20; y += 6; builder.AddImageTiled(32, y - 1, 264, 1, 9107); builder.AddImageTiled(42, y + 1, 264, 1, 9157); y += 6; AddBorderedText(ref builder, 35, y, 190, 20, $"Ruleset: {basedef.Title}", LabelColor32, BlackColor32); y += 20; for (var i = 0; i < ruleset.Flavors.Count; ++i, y += 18) { AddBorderedText(ref builder, 35, y, 190, 20, $" + {ruleset.Flavors[i].Title}", LabelColor32, BlackColor32); } y += 4; if (changes > 0) { AddBorderedText(ref builder, 35, y, 190, 20, "Modifications:", LabelColor32, BlackColor32); y += 20; for (var i = 0; i < opts.Length; ++i) { if (defs[i] != opts[i]) { var name = ruleset.Layout.FindByIndex(i); if (name != null) // sanity { builder.AddImage(35, y, opts[i] ? 0xD3 : 0xD2); AddBorderedText(ref builder, 60, y, 165, 22, name, LabelColor32, BlackColor32); } y += 22; } } } else { AddBorderedText(ref builder, 35, y, 190, 20, "Modifications: None", LabelColor32, BlackColor32); y += 20; } if (_tournament.PlayersPerParticipant > 1) { y += 8; builder.AddImageTiled(32, y - 1, 264, 1, 9107); builder.AddImageTiled(42, y + 1, 264, 1, 9157); y += 8; AddBorderedText(ref builder, 35, y, 190, 20, "Your Team", LabelColor32, BlackColor32); y += 20; for (var i = 0; i < _players.Count; ++i, y += 20) { if (i == 0) { builder.AddImage(35, y, 0xD2); } else { AddGoldenButton(ref builder, 35, y, 1 + i); } AddBorderedText(ref builder, 60, y, 200, 20, _players[i].Name, LabelColor32, BlackColor32); } for (var i = _players.Count; i < _tournament.PlayersPerParticipant; ++i, y += 20) { if (i == 0) { builder.AddImage(35, y, 0xD2); } else { AddGoldenButton(ref builder, 35, y, 1 + i); } AddBorderedText(ref builder, 60, y, 200, 20, "(Empty)", LabelColor32, BlackColor32); } } y += 8; builder.AddImageTiled(32, y - 1, 264, 1, 9107); builder.AddImageTiled(42, y + 1, 264, 1, 9157); y += 8; builder.AddRadio(24, y, 9727, 9730, true, 1); AddBorderedText(ref builder, 60, y + 5, 250, 20, "Yes, I wish to join the tournament.", LabelColor32, BlackColor32); y += 35; builder.AddRadio(24, y, 9727, 9730, false, 2); AddBorderedText(ref builder, 60, y + 5, 250, 20, "No, I do not wish to join.", LabelColor32, BlackColor32); y += 35; y -= 3; builder.AddButton(314, y, 247, 248, 1); } private static void AddBorderedText(ref DynamicGumpBuilder builder, int x, int y, int width, int height, string text, int color, int borderColor) { AddColoredText(ref builder, x - 1, y - 1, width, height, text, borderColor); AddColoredText(ref builder, x - 1, y + 1, width, height, text, borderColor); AddColoredText(ref builder, x + 1, y - 1, width, height, text, borderColor); AddColoredText(ref builder, x + 1, y + 1, width, height, text, borderColor); AddColoredText(ref builder, x, y, width, height, text, color); } private static void AddColoredText(ref DynamicGumpBuilder builder, int x, int y, int width, int height, string text, int color) { builder.AddHtml(x, y, width, height, color == 0 ? text : text.Color(color)); } private static void AddGoldenButton(ref DynamicGumpBuilder builder, int x, int y, int bid) { builder.AddButton(x, y, 0xD2, 0xD2, bid); builder.AddButton(x + 3, y + 3, 0xD8, 0xD8, bid); } public override void OnResponse(NetState sender, in RelayInfo info) { var from = sender.Mobile; if (info.ButtonID != 1 || !info.IsSwitched(1)) { if (info.ButtonID > 1) { var index = info.ButtonID - 1; if (index > 0 && index < _players.Count) { _players.RemoveAt(index); from.SendGump(this); // refresh-via-this } else if (_players.Count < _tournament.PlayersPerParticipant) { from.BeginTarget(12, false, TargetFlags.None, AddPlayer_OnTarget); from.SendGump(this); // refresh-via-this } } return; } switch (_tournament.Stage) { case TournamentStage.Fighting: { if (_registrar != null) { if (_tournament.HasParticipant(from)) { _registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "Excuse me? You are already signed up.", from.NetState ); } else { _registrar.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "The tournament has already begun. You are too late to signup now.", from.NetState ); } } break; } case TournamentStage.Inactive: { _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "The tournament is closed.", from.NetState ); break; } case TournamentStage.Signup: { if (_players.Count != _tournament.PlayersPerParticipant) { _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "You have not yet chosen your team.", from.NetState ); from.SendGump(this); // refresh-via-this break; } var ladder = Ladder.Instance; for (var i = 0; i < _players.Count; ++i) { var mob = _players[i]; var entry = ladder?.Find(mob); if (entry != null && Ladder.GetLevel(entry.Experience) < _tournament.LevelRequirement) { if (_registrar != null) { if (mob == from) { _registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "You have not yet proven yourself a worthy dueler.", from.NetState ); } else { _registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, $"{mob.Name} has not yet proven themselves a worthy dueler.", from.NetState ); } } } else if (_tournament.IsFactionRestricted && Faction.Find(mob) == null) { _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "Only those who have declared their faction allegiance may participate.", from.NetState ); } else if (_tournament.HasParticipant(mob)) { if (_registrar != null) { if (mob == from) { _registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "You have already entered this tournament.", from.NetState ); } else { _registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, $"{mob.Name} has already entered this tournament.", from.NetState ); } } } else if (mob is PlayerMobile mobile && mobile.DuelContext != null) { if (mob == from) { _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "You are already assigned to a duel. You must yield it before joining this tournament.", from.NetState ); } else { _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x35, false, $"{mobile.Name} is already assigned to a duel. They must yield it before joining this tournament.", from.NetState ); } } else { continue; } from.SendGump(this); // refresh-via-this return; } if (_registrar != null) { var minutesUntil = (int)Math.Round( (_tournament.SignupStart + _tournament.SignupPeriod - Core.Now) .TotalMinutes ); var timeUntil = minutesUntil == 0 ? "momentarily" : $"in {minutesUntil} minute{(minutesUntil == 1 ? "" : "s")}"; var title = from.Female ? "Lady" : "Lord"; switch (_tournament.PlayersPerParticipant) { case 1: { _registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, $"As you say m'{title}. I've written your name to the bracket. The tournament will begin {timeUntil}.", from.NetState ); break; } case 2: { _registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, $"As you wish m'{title}. The tournament will begin {timeUntil}, but first you must name your partner.", from.NetState ); break; } default: { _registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, $"As you wish m'{title}. The tournament will begin {timeUntil}, but first you must name your team.", from.NetState ); break; } } } var part = new TourneyParticipant(from); part.Players.Clear(); part.Players.AddRange(_players); _tournament.Participants.Add(part); break; } } } private void AddPlayer_OnTarget(Mobile from, object obj) { if (obj is not Mobile mob || mob == from) { _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "Excuse me?", from.NetState ); } else if (!mob.Player) { if (mob.Body.IsHuman) { mob.SayTo(from, 1005443); // Nay, I would rather stay here and watch a nail rust. } else { mob.SayTo(from, 1005444); // The creature ignores your offer. } } else if (AcceptDuelGump.IsIgnored(mob, from) || mob.Blessed) { _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "They ignore your invitation.", from.NetState ); } else if (mob is not PlayerMobile pm) { return; } else if (pm.DuelContext != null) { _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "They are already assigned to another duel.", from.NetState ); } else if (mob.HasGump()) { _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "They have already been offered a partnership.", from.NetState ); } else if (mob.HasGump()) { _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "They are already trying to join this tournament.", from.NetState ); } else if (_players.Contains(mob)) { _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "You have already named them as a team member.", from.NetState ); } else if (_tournament.HasParticipant(mob)) { _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "They have already entered this tournament.", from.NetState ); } else if (_players.Count >= _tournament.PlayersPerParticipant) { _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "Your team is full.", from.NetState ); } else { AcceptTeamGump.DisplayTo(from, mob, _tournament, _registrar, _players); _registrar?.PrivateOverheadMessage( MessageType.Regular, 0x59, false, $"As you command m'{(from.Female ? "Lady" : "Lord")}. I've given your offer to {mob.Name}.", from.NetState ); } from.SendGump(this); // refresh-via-this } }