using ModernUO.Serialization; using Server.Items; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class LesserGiantSpider : BaseCreature { [Constructible] public LesserGiantSpider() : base(AIType.AI_Melee) { Body = 28; BaseSoundID = 0x388; Hue = 0x2F0; SetStr(46, 60); SetDex(36, 55); SetInt(36, 60); SetHits(36, 50); SetMana(0); SetDamage(5, 11); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 15, 20); SetResistance(ResistanceType.Poison, 25, 35); SetSkill(SkillName.Poisoning, 20.1, 50.0); SetSkill(SkillName.MagicResist, 25.1, 40.0); SetSkill(SkillName.Tactics, 35.1, 50.0); SetSkill(SkillName.Wrestling, 30.1, 45.0); Fame = 200; Karma = -200; VirtualArmor = 16; Tamable = true; ControlSlots = 1; MinTameSkill = 49.1; PackItem(new SpidersSilk(5)); } public override string CorpseName => "a lesser giant spider corpse"; public override string DefaultName => "a lesser giant spider"; public override FoodType FavoriteFood => FoodType.Meat; public override PackInstinct PackInstinct => PackInstinct.Arachnid; public override Poison PoisonImmune => Poison.Lesser; public override Poison HitPoison => Poison.Lesser; public override void GenerateLoot() { AddLoot(LootPack.Poor); } } }