using System; using System.Collections.Generic; using ModernUO.Serialization; using Server.ContextMenus; using Server.Engines.Craft; using Server.Gumps; using Server.Mobiles; using Server.Multis; namespace Server.Items; [SerializationGenerator(4, false)] public partial class Runebook : Item, ISecurable, ICraftable { public static readonly TimeSpan UseDelay = TimeSpan.FromSeconds(7.0); [InvalidateProperties] [SerializableField(0)] [SerializedCommandProperty(AccessLevel.GameMaster)] private BookQuality _quality; [InvalidateProperties] [SerializableField(1)] [SerializedCommandProperty(AccessLevel.GameMaster)] private string _crafter; [SerializableField(2)] [SerializedCommandProperty(AccessLevel.GameMaster)] private SecureLevel _level; [SerializableField(3, setter: "private")] private List _entries; [InvalidateProperties] [SerializableField(4)] [SerializedCommandProperty(AccessLevel.GameMaster)] private string _description; [SerializableField(5)] [SerializedCommandProperty(AccessLevel.GameMaster)] private int _curCharges; [SerializableField(6)] [SerializedCommandProperty(AccessLevel.GameMaster)] private int _maxCharges; [SerializableField(7, getter: "private", setter: "private")] private int _defaultIndex; [Constructible] public Runebook() : this(Core.SE ? 12 : 6) { } [Constructible] public Runebook(int maxCharges) : base(Core.AOS ? 0x22C5 : 0xEFA) { Weight = Core.SE ? 1.0 : 3.0; LootType = LootType.Blessed; Hue = 0x461; Layer = Core.AOS ? Layer.Invalid : Layer.OneHanded; _entries = new List(); _maxCharges = maxCharges; _defaultIndex = -1; _level = SecureLevel.CoOwners; } [CommandProperty(AccessLevel.GameMaster)] public DateTime NextUse { get; set; } public List Openers { get; set; } = new(); public override int LabelNumber => 1041267; // runebook public RunebookEntry Default { get { if (_defaultIndex >= 0 && _defaultIndex < Entries.Count) { return Entries[_defaultIndex]; } return null; } set => DefaultIndex = value == null ? -1 : Entries.IndexOf(value); } public override bool DisplayLootType => Core.AOS; public int OnCraft( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CraftItem craftItem, int resHue ) { var charges = Math.Min(5 + quality + (int)(from.Skills.Inscribe.Value / 30), 10); MaxCharges = Core.SE ? charges * 2 : charges; if (makersMark) { Crafter = from.RawName; } Quality = (BookQuality)(quality - 1); return quality; } public override bool AllowEquippedCast(Mobile from) => true; public override void GetContextMenuEntries(Mobile from, List list) { base.GetContextMenuEntries(from, list); SetSecureLevelEntry.AddTo(from, this, list); } private void Deserialize(IGenericReader reader, int version) { _quality = (BookQuality)reader.ReadByte(); Timer.DelayCall(crafter => _crafter = crafter?.RawName, reader.ReadEntity()); _level = (SecureLevel)reader.ReadInt(); var count = reader.ReadInt(); Entries = new List(count); for (var i = 0; i < count; ++i) { var entry = new RunebookEntry(this); entry.Deserialize(reader); Entries.Add(entry); } _description = reader.ReadString(); _curCharges = reader.ReadInt(); _maxCharges = reader.ReadInt(); _defaultIndex = reader.ReadInt(); } public void DropRune(Mobile from, RunebookEntry e, int index) { if (_defaultIndex > index) { DefaultIndex -= 1; } else if (_defaultIndex == index) { DefaultIndex = -1; } RemoveFromEntriesAt(index); var rune = new RecallRune { Target = e.Location, TargetMap = e.Map, Description = e.Description, House = e.House, Marked = true }; from.AddToBackpack(rune); from.SendLocalizedMessage(502421); // You have removed the rune. } public bool IsOpen(Mobile toCheck) { var ns = toCheck.NetState; if (ns == null) { return false; } foreach (var gump in ns.Gumps) { if ((gump as RunebookGump)?.Book == this) { return true; } } return false; } public override void GetProperties(IPropertyList list) { base.GetProperties(list); if (_quality == BookQuality.Exceptional) { list.Add(1063341); // exceptional } if (_crafter != null) { list.Add(1050043, _crafter); // crafted by ~1_NAME~ } if (!string.IsNullOrEmpty(_description)) { list.Add(_description); } } public override bool OnDragLift(Mobile from) { if (from.HasGump()) { from.SendLocalizedMessage(500169); // You cannot pick that up. return false; } foreach (var m in Openers) { if (IsOpen(m)) { m.CloseGump(); } } Openers.Clear(); return true; } public override void OnSingleClick(Mobile from) { if (_description?.Length > 0) { LabelTo(from, _description); } base.OnSingleClick(from); if (_crafter != null) { LabelTo(from, 1050043, _crafter); } } public override void OnDoubleClick(Mobile from) { if (from.InRange(GetWorldLocation(), Core.ML ? 3 : 1) && CheckAccess(from)) { if (RootParent is BaseCreature) { from.SendLocalizedMessage(502402); // That is inaccessible. return; } if (Core.Now < NextUse) { from.SendLocalizedMessage(502406); // This book needs time to recharge. return; } from.CloseGump(); from.SendGump(new RunebookGump(from, this)); Openers.Add(from); } } public virtual void OnTravel() { if (!Core.SA) { NextUse = Core.Now + UseDelay; } } public override void OnAfterDuped(Item newItem) { if (newItem is not Runebook book) { return; } book.Entries = new List(); for (var i = 0; i < Entries.Count; i++) { var entry = Entries[i]; book.Entries.Add(new RunebookEntry(this, entry.Location, entry.Map, entry.Description, entry.House)); } } public bool CheckAccess(Mobile m) { if (!IsLockedDown || m.AccessLevel >= AccessLevel.GameMaster) { return true; } var house = BaseHouse.FindHouseAt(this); return (house?.IsAosRules != true || house.Public && !house.IsBanned(m) || house.HasAccess(m)) && house?.HasSecureAccess(m, Level) == true; } public override bool OnDragDrop(Mobile from, Item dropped) { if (dropped is RecallRune rune) { if (IsLockedDown && from.AccessLevel < AccessLevel.GameMaster) { from.SendLocalizedMessage(502413, null, 0x35); // That cannot be done while the book is locked down. return false; } if (IsOpen(from)) { from.SendLocalizedMessage(1005571); // You cannot place objects in the book while viewing the contents. return false; } if (Entries.Count >= 16) { from.SendLocalizedMessage(502401); // This runebook is full. return false; } if (rune.Marked && rune.TargetMap != null) { Entries.Add(new RunebookEntry(this, rune.Target, rune.TargetMap, rune.Description, rune.House)); rune.Delete(); from.SendSound(0x42, GetWorldLocation()); from.SendMessage((rune.Description?.Trim()).DefaultIfNullOrEmpty("(indescript)")); return true; } from.SendLocalizedMessage(502409); // This rune does not have a marked location. return false; } if (dropped is RecallScroll) { if (CurCharges >= MaxCharges) { from.SendLocalizedMessage(502410); // This book already has the maximum amount of charges. return false; } from.SendSound(0x249, GetWorldLocation()); var amount = dropped.Amount; if (amount > MaxCharges - CurCharges) { dropped.Consume(MaxCharges - CurCharges); CurCharges = MaxCharges; } else { CurCharges += amount; dropped.Delete(); return true; } } return false; } } [SerializationGenerator(2)] public partial class RunebookEntry { [CanBeNull] [DirtyTrackingEntity] private Runebook _runebook; [SerializableField(0)] private BaseHouse _house; [SerializableFieldSaveFlag(0)] public bool ShouldSerializeHouse() => _house?.Deleted == false; [SerializableField(1)] private Point3D _location; [SerializableFieldSaveFlag(1)] public bool ShouldSerializeLocation() => _house?.Deleted != false; [SerializableField(2)] private Map _map; [SerializableFieldSaveFlag(2)] public bool ShouldSerializeMap() => _house?.Deleted != false; [SerializableField(3)] private string _description; [SerializableFieldSaveFlag(3)] public bool ShouldSerializeDesc() => _house?.Deleted != false; public RunebookEntry( Runebook runebook, Point3D loc = new(), Map map = null, string description = null, BaseHouse house = null ) { _runebook = runebook; _house = house; _location = loc; _map = map; _description = description; } private void Deserialize(IGenericReader reader, int version) { switch (version) { case 1: { _house = reader.ReadEntity(); goto case 0; } case 0: { _location = reader.ReadPoint3D(); _map = reader.ReadMap(); _description = reader.ReadString(); break; } } } }