using System; using System.Collections.Generic; namespace Server.Commands.Generic { public class GlobalCommandImplementor : BaseCommandImplementor { public GlobalCommandImplementor() { Accessors = new[] { "Global" }; SupportRequirement = CommandSupport.Global; SupportsConditionals = true; AccessLevel = AccessLevel.Administrator; Usage = "Global [condition]"; Description = "Invokes the command on all appropriate objects in the world. Optional condition arguments can further restrict the set of objects."; } public override void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj) { try { Extensions ext = Extensions.Parse(from, ref args); if (!CheckObjectTypes(from, command, ext, out bool items, out bool mobiles)) return; List list = new List(); if (items) foreach (Item item in World.Items.Values) if (ext.IsValid(item)) list.Add(item); if (mobiles) foreach (Mobile mob in World.Mobiles.Values) if (ext.IsValid(mob)) list.Add(mob); ext.Filter(list); obj = list; } catch (Exception ex) { from.SendMessage(ex.Message); } } } }