using System; using Server.Items; using Server.Network; namespace Server.Gumps { public class AddDoorGump : Gump { public static DoorInfo[] m_Types = { new DoorInfo(typeof(MetalDoor), 0x675), new DoorInfo(typeof(RattanDoor), 0x695), new DoorInfo(typeof(DarkWoodDoor), 0x6A5), new DoorInfo(typeof(LightWoodDoor), 0x6D5), new DoorInfo(typeof(StrongWoodDoor), 0x6E5) }; private int m_Type; public AddDoorGump(int type = -1) : base(50, 40) { m_Type = type; AddPage(0); if (m_Type >= 0 && m_Type < m_Types.Length) { AddBlueBack(155, 174); int baseID = m_Types[m_Type].m_BaseID; AddItem(25, 24, baseID); AddButton(26, 37, 0x5782, 0x5782, 1); AddItem(47, 45, baseID + 2); AddButton(43, 57, 0x5783, 0x5783, 2); AddItem(87, 22, baseID + 10); AddButton(116, 35, 0x5785, 0x5785, 6); AddItem(65, 45, baseID + 8); AddButton(96, 55, 0x5784, 0x5784, 5); AddButton(73, 36, 0x2716, 0x2716, 9); } else { AddBlueBack(265, 145); for (int i = 0; i < m_Types.Length; ++i) { AddButton(30 + i * 49, 13, 0x2624, 0x2625, i + 1); AddItem(22 + i * 49, 20, m_Types[i].m_BaseID); } } } public void AddBlueBack(int width, int height) { AddBackground(0, 0, width - 00, height - 00, 0xE10); AddBackground(8, 5, width - 16, height - 11, 0x053); AddImageTiled(15, 14, width - 29, height - 29, 0xE14); AddAlphaRegion(15, 14, width - 29, height - 29); } public override void OnResponse(NetState sender, RelayInfo info) { Mobile from = sender.Mobile; int button = info.ButtonID - 1; if (m_Type == -1) { if (button >= 0 && button < m_Types.Length) from.SendGump(new AddDoorGump(button)); } else { if (button >= 0 && button < 8) { from.SendGump(new AddDoorGump(m_Type)); CommandSystem.Handle(from, $"{CommandSystem.Prefix}Add {m_Types[m_Type].m_Type.Name} {(DoorFacing)button}"); } else if (button == 8) { from.SendGump(new AddDoorGump(m_Type)); CommandSystem.Handle(from, $"{CommandSystem.Prefix}Link"); } else { from.SendGump(new AddDoorGump()); } } } public static void Initialize() { CommandSystem.Register("AddDoor", AccessLevel.GameMaster, AddDoor_OnCommand); } [Usage("AddDoor")] [Description("Displays a menu from which you can interactively add doors.")] public static void AddDoor_OnCommand(CommandEventArgs e) { e.Mobile.SendGump(new AddDoorGump()); } } public class DoorInfo { public int m_BaseID; public Type m_Type; public DoorInfo(Type type, int baseID) { m_Type = type; m_BaseID = baseID; } } }