namespace Server.Items { public class DarkSource : Item { [Constructible] public DarkSource() : base(0x1646) { Layer = Layer.TwoHanded; Movable = false; } public DarkSource(Serial serial) : base(serial) { } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }