using System; namespace Server.Items { public class LampPost2 : BaseLight { [Constructible] public LampPost2() : base(0xB23) { Movable = false; Duration = TimeSpan.Zero; // Never burnt out Burning = false; Light = LightType.Circle300; Weight = 40.0; } public LampPost2(Serial serial) : base(serial) { } public override int LitItemID => 0xB22; public override int UnlitItemID => 0xB23; public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }