namespace Server.Items { public class WorldMap : MapItem { [Constructible] public WorldMap() { SetDisplay(0, 0, 5119, 4095, 400, 400); } public WorldMap(Serial serial) : base(serial) { } public override int LabelNumber => 1015233; // world map public override void CraftInit(Mobile from) { // Unlike the others, world map is not based on crafted location double skillValue = from.Skills.Cartography.Value; int x20 = (int)(skillValue * 20); int size = 25 + (int)(skillValue * 6.6); if (size < 200) size = 200; else if (size > 400) size = 400; SetDisplay(1344 - x20, 1600 - x20, 1472 + x20, 1728 + x20, size, size); } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }