/***************************************************************************
* ContextMenu.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System.Collections.Generic;
namespace Server.ContextMenus
{
///
/// Represents the state of an active context menu. This includes who opened the menu, the menu's focus object, and a list of
/// entries that the menu is composed of.
///
///
public class ContextMenu
{
///
/// Instantiates a new ContextMenu instance.
///
///
/// The who opened this ContextMenu.
///
///
///
/// The or for which this ContextMenu is on.
///
///
public ContextMenu(Mobile from, object target)
{
From = from;
Target = target;
List list = new List();
if (target is Mobile mobile)
mobile.GetContextMenuEntries(from, list);
else if (target is Item item)
item.GetContextMenuEntries(from, list);
//m_Entries = (ContextMenuEntry[])list.ToArray( typeof( ContextMenuEntry ) );
Entries = list.ToArray();
for (int i = 0; i < Entries.Length; ++i)
Entries[i].Owner = this;
}
///
/// Gets the who opened this ContextMenu.
///
public Mobile From{ get; }
///
/// Gets an object of the or for which this ContextMenu is on.
///
public object Target{ get; }
///
/// Gets the list of entries contained in this ContextMenu.
///
public ContextMenuEntry[] Entries{ get; }
///
/// Returns true if this ContextMenu requires packet version 2.
///
public bool RequiresNewPacket
{
get
{
for (int i = 0; i < Entries.Length; ++i)
if (Entries[i].Number < 3000000 || Entries[i].Number > 3032767)
return true;
return false;
}
}
}
}