namespace Server.Items { [Flippable(0x908, 0x4075)] [Serializable(0)] public partial class GargishTalwar : BaseSword { [Constructible] public GargishTalwar() : base(0x908) { } public override WeaponAbility PrimaryAbility => WeaponAbility.WhirlwindAttack; public override WeaponAbility SecondaryAbility => WeaponAbility.Dismount; public override int AosStrengthReq => 40; public override int AosMinDamage => 16; public override int AosMaxDamage => 19; public override float MlSpeed => 3.50f; public override int DefHitSound => 0x237; public override int DefMissSound => 0x238; public override int InitMinHits => 31; public override int InitMaxHits => 80; public override int RequiredRaces => Race.AllowGargoylesOnly; } }