# Bounty Boards — placed when murderSystem.bountiesEnabled is true # 0x1E5E = east-facing, 0x1E5F = south-facing BountyBoard 0x1E5E 2887 3482 17 2734 2184 0 2891 680 0 5668 3123 13 BountyBoard 0x1E5F 5278 3981 37 1442 1687 0 2512 551 0 600 2147 0 # Guards — one per board, standing in front Spawner 0x1F13 (Spawn=WarriorGuard; Count=1; HomeRange=0; WalkingRange=5; Name=Bounty Board Guard Spawner) 2887 3487 17 2734 2189 0 2891 685 0 5668 3128 13 5283 3981 37 1447 1687 0 2517 551 0 605 2147 0