using Server.Network; namespace UOContent.Tests; public sealed class ToggleSpecialAbility : Packet { public ToggleSpecialAbility(int abilityID, bool active) : base(0xBF) { EnsureCapacity(7); Stream.Write((short)0x25); Stream.Write((short)abilityID); Stream.Write(active); } } public sealed class ClearWeaponAbility : Packet { public static readonly Packet Instance = SetStatic(new ClearWeaponAbility()); public ClearWeaponAbility() : base(0xBF) { EnsureCapacity(5); Stream.Write((short)0x21); } }