namespace Server.Factions; public class Moonglow : Town { public Moonglow() => Definition = new TownDefinition( 3, 0x186C, "Moonglow", "Moonglow", 1011435, // MOONGLOW 1011563, // TOWN STONE FOR MOONGLOW 1041037, // The Faction Sigil Monolith of Moonglow 1041407, // The Faction Town Sigil Monolith of Moonglow 1041416, // Faction Town Stone of Moonglow 1041398, // Faction Town Sigil of Moonglow 1041389, // Corrupted Faction Town Sigil of Moonglow new Point3D(4436, 1083, 0), new Point3D(4432, 1086, 0) ); }