namespace Server.Factions; public class Trinsic : Town { public Trinsic() => Definition = new TownDefinition( 1, 0x186A, "Trinsic", "Trinsic", 1011434, // TRINSIC 1011562, // TOWN STONE FOR TRINSIC 1041035, // The Faction Sigil Monolith of Trinsic 1041405, // The Faction Town Sigil Monolith of Trinsic 1041414, // Faction Town Stone of Trinsic 1041396, // Faction Town Sigil of Trinsic 1041387, // Corrupted Faction Town Sigil of Trinsic new Point3D(1914, 2717, 20), new Point3D(1909, 2720, 20) ); }