using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class GamanHorns : Item { [Constructible] public GamanHorns(int amount = 1) : base(0x1084) { LootType = LootType.Blessed; Stackable = true; Amount = amount; Hue = 0x395; } public override int LabelNumber => 1074557; // Gaman Horns }