using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class KirinBrains : Item { [Constructible] public KirinBrains() : base(0x1CF0) { LootType = LootType.Blessed; Hue = 0xD7; } public override int LabelNumber => 1074612; // Ki-Rin Brains }