using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class SapOfSosaria : Item { [Constructible] public SapOfSosaria(int amount = 1) : base(0x1848) { LootType = LootType.Blessed; Stackable = true; Amount = amount; } public override int LabelNumber => 1074178; // Sap of Sosaria }