using ModernUO.Serialization; namespace Server.Items; [Flippable(0x312D, 0x312E)] [SerializationGenerator(0, false)] public partial class SeveredElfEars : Item { [Constructible] public SeveredElfEars(int amount = 1) : base(Utility.RandomList(0x312D, 0x312E)) { Stackable = true; Amount = amount; } }