using ModernUO.Serialization; namespace Server.Items; [Flippable(0x312F, 0x3130)] [SerializationGenerator(0, false)] public partial class SeveredHumanEars : Item { [Constructible] public SeveredHumanEars(int amount = 1) : base(Utility.RandomList(0x312F, 0x3130)) { Stackable = true; Amount = amount; } }