using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class SpecialTreatForDrithen : Item { [Constructible] public SpecialTreatForDrithen() : base(0x21B) { LootType = LootType.Blessed; Hue = 0x489; } public override int LabelNumber => 1074517; // Special Treat for Drithen }