using System; using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class HagStew : BaseAddon { [Constructible] public HagStew() { // stew AddComponent(new AddonComponent(2416) { Name = "stew", Visible = true }, 0, 0, -7); } public override void OnComponentUsed(AddonComponent stew, Mobile from) { if (!from.InRange(GetWorldLocation(), 2)) { from.SendMessage("You are too far away."); } else { stew.Visible = false; var hagstew = new BreadLoaf(); // this decides your fillrate hagstew.Eat(from); Timer timer = new ShowStew(stew); timer.Start(); } } public class ShowStew : Timer { private readonly AddonComponent _stew; public ShowStew(AddonComponent ac) : base(TimeSpan.FromSeconds(30)) => _stew = ac; protected override void OnTick() { if (_stew.Visible == false) { Stop(); _stew.Visible = true; } } } }