using ModernUO.Serialization; namespace Server.Engines.Quests.Hag; [SerializationGenerator(0, false)] public partial class MoonfireBrew : Item { [Constructible] public MoonfireBrew() : base(0xF04) { } public override double DefaultWeight => 1.0; public override int LabelNumber => 1055065; // a bottle of magical moonfire brew }