using ModernUO.Serialization; using Server.Mobiles; namespace Server.Engines.Quests.Hag; [SerializationGenerator(0, false)] public partial class Zeefzorpul : BaseQuester { public Zeefzorpul() { } public override string DefaultName => "Zeefzorpul"; public override bool SkipSerialization => true; public override void InitBody() { Body = 0x4A; } public override bool CanTalkTo(PlayerMobile to) => false; public override void OnTalk(PlayerMobile player, bool contextMenu) { } }