using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0, false)] public partial class SamaritanRobe : Robe { [Constructible] public SamaritanRobe() => Hue = 0x2a3; public override int LabelNumber => 1094926; // Good Samaritan of Britannia [Replica] public override int BasePhysicalResistance => 5; public override int InitMinHits => 150; public override int InitMaxHits => 150; public override bool CanFortify => false; } }