using ModernUO.Serialization; namespace Server.Items { [Furniture] [SerializationGenerator(0, false)] public partial class Stool : Item { [Constructible] public Stool() : base(0xA2A) { } public override double DefaultWeight => 10.0; } [Furniture] [SerializationGenerator(0, false)] public partial class FootStool : Item { [Constructible] public FootStool() : base(0xB5E) { } public override double DefaultWeight => 6.0; } }