using System; using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class Vines : Item { [Constructible] public Vines() : this(Utility.Random(8)) { } [Constructible] public Vines(int v) : base(0xCEB + Math.Clamp(v, 0, 7)) { } public override double DefaultWeight => 1.0; public override bool ForceShowProperties => ObjectPropertyList.Enabled; }