using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class Wasabi : Food { [Constructible] public Wasabi() : base(0x24E8) { } public override double DefaultWeight => 1.0; } [SerializationGenerator(0, false)] public partial class WasabiClumps : Food { [Constructible] public WasabiClumps() : base(0x24EB) { Stackable = false; FillFactor = 2; } public override double DefaultWeight => 1.0; } [SerializationGenerator(0, false)] public partial class EmptyBentoBox : Item { [Constructible] public EmptyBentoBox() : base(0x2834) { } public override double DefaultWeight => 5.0; } [SerializationGenerator(0, false)] public partial class BentoBox : Food { [Constructible] public BentoBox() : base(0x2836) { Stackable = false; FillFactor = 2; } public override double DefaultWeight => 5.0; } [SerializationGenerator(0, false)] public partial class SushiRolls : Food { [Constructible] public SushiRolls() : base(0x283E) { Stackable = false; FillFactor = 2; } public override double DefaultWeight => 3.0; } [SerializationGenerator(0, false)] public partial class SushiPlatter : Food { [Constructible] public SushiPlatter() : base(0x2840) { Stackable = Core.ML; FillFactor = 2; } public override double DefaultWeight => 3.0; } [SerializationGenerator(0, false)] public partial class GreenTeaBasket : Item { [Constructible] public GreenTeaBasket() : base(0x284B) { } public override double DefaultWeight => 10.0; } [SerializationGenerator(0, false)] public partial class GreenTea : Food { [Constructible] public GreenTea() : base(0x284C) { Stackable = false; FillFactor = 2; } public override double DefaultWeight => 4.0; } [SerializationGenerator(0, false)] public partial class MisoSoup : Food { [Constructible] public MisoSoup() : base(0x284D) { Stackable = false; FillFactor = 2; } public override double DefaultWeight => 4.0; } [SerializationGenerator(0, false)] public partial class WhiteMisoSoup : Food { [Constructible] public WhiteMisoSoup() : base(0x284E) { Stackable = false; FillFactor = 2; } public override double DefaultWeight => 4.0; } [SerializationGenerator(0, false)] public partial class RedMisoSoup : Food { [Constructible] public RedMisoSoup() : base(0x284F) { Stackable = false; FillFactor = 2; } public override double DefaultWeight => 4.0; } [SerializationGenerator(0, false)] public partial class AwaseMisoSoup : Food { [Constructible] public AwaseMisoSoup() : base(0x2850) { Stackable = false; FillFactor = 2; } public override double DefaultWeight => 4.0; }