using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class EssenceOfBattle : GoldRing { [Constructible] public EssenceOfBattle() { Hue = 0x550; Attributes.BonusDex = 7; Attributes.BonusStr = 7; Attributes.WeaponDamage = 30; } public override int LabelNumber => 1072935; // Essence of Battle }