using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class ResilientBracer : GoldBracelet { [Constructible] public ResilientBracer() { Hue = 0x488; SkillBonuses.SetValues(0, SkillName.MagicResist, 15.0); Attributes.BonusHits = 5; Attributes.RegenHits = 2; Attributes.DefendChance = 10; } public override int LabelNumber => 1072933; // Resillient Bracer public override int PhysicalResistance => 20; }