using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class RingOfTheElements : GoldRing { [Constructible] public RingOfTheElements() { Hue = 0x4E9; Attributes.Luck = 100; Resistances.Fire = 16; Resistances.Cold = 16; Resistances.Poison = 16; Resistances.Energy = 16; } public override int LabelNumber => 1061104; // Ring of the Elements public override int ArtifactRarity => 11; }