using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class RingOfTheVile : GoldRing { [Constructible] public RingOfTheVile() { Hue = 0x4F7; Attributes.BonusDex = 8; Attributes.RegenStam = 6; Attributes.AttackChance = 15; Resistances.Poison = 20; } public override int LabelNumber => 1061102; // Ring of the Vile public override int ArtifactRarity => 11; }