using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class IolosLute : Lute { [Constructible] public IolosLute() { Hue = 0x47E; Slayer = SlayerName.Silver; Slayer2 = SlayerName.Exorcism; } public override int LabelNumber => 1063479; public override int InitMinUses => 1600; public override int InitMaxUses => 1600; }