using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class HelmOfSwiftness : WingedHelm { [Constructible] public HelmOfSwiftness() { Hue = 0x592; Attributes.BonusInt = 5; Attributes.CastSpeed = 1; Attributes.CastRecovery = 2; ArmorAttributes.MageArmor = 1; } public override int LabelNumber => 1075037; // Helm of Swiftness public override int BasePhysicalResistance => 6; public override int BaseFireResistance => 5; public override int BaseColdResistance => 6; public override int BasePoisonResistance => 6; public override int BaseEnergyResistance => 8; public override int InitMinHits => 255; public override int InitMaxHits => 255; }