using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class QuiverOfElements : BaseQuiver { [Constructible] public QuiverOfElements() { Hue = 0xEB; WeightReduction = 50; } public override int LabelNumber => 1075040; // Quiver of the Elements public override void AlterBowDamage( ref int phys, ref int fire, ref int cold, ref int pois, ref int nrgy, ref int chaos, ref int direct ) { phys = fire = cold = pois = nrgy = direct = 0; chaos = 100; } }