using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class RaedsGlory : WarCleaver { [Constructible] public RaedsGlory() { ItemID = 0x2D23; Hue = 0x1E6; Attributes.BonusMana = 8; Attributes.SpellChanneling = 1; Attributes.WeaponSpeed = 20; WeaponAttributes.HitLeechHits = 40; } public override int LabelNumber => 1075036; // Raed's Glory public override int InitMinHits => 255; public override int InitMaxHits => 255; }