using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class RighteousAnger : ElvenMachete { [Constructible] public RighteousAnger() { Hue = 0x284; Attributes.AttackChance = 15; Attributes.DefendChance = 5; Attributes.WeaponSpeed = 35; Attributes.WeaponDamage = 40; } public override int LabelNumber => 1075049; // Righteous Anger public override int InitMinHits => 255; public override int InitMaxHits => 255; }