using System; using ModernUO.Serialization; using Server.Mobiles; namespace Server.Items; [SerializationGenerator(0)] public partial class TotemOfVoid : BaseTalisman { [Constructible] public TotemOfVoid() : base(0x2F5B) { Hue = 0x2D0; MaxChargeTime = 1800; Blessed = GetRandomBlessed(); Protection = GetRandomProtection(false); Attributes.RegenHits = 2; Attributes.LowerManaCost = 10; } public override int LabelNumber => 1075035; // Totem of the Void public override bool ForceShowName => true; public override Type GetSummoner() => Utility.RandomBool() ? typeof(SummonedSkeletalKnight) : typeof(SummonedSheep); }