using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class OrcishVisage : OrcHelm { [Constructible] public OrcishVisage() { Hue = 0x592; ArmorAttributes.SelfRepair = 3; Attributes.BonusStr = 10; Attributes.BonusStam = 5; } public override int LabelNumber => 1070691; public override int BasePhysicalResistance => 8; public override int BaseFireResistance => 5; public override int BaseColdResistance => 3; public override int BasePoisonResistance => 3; public override int BaseEnergyResistance => 5; public override int InitMinHits => 255; public override int InitMaxHits => 255; }