using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class PolarBearMask : BearMask { [Constructible] public PolarBearMask() { Hue = 0x481; ClothingAttributes.SelfRepair = 3; Attributes.RegenHits = 2; Attributes.NightSight = 1; } public override int LabelNumber => 1070637; public override int BasePhysicalResistance => 15; public override int BaseColdResistance => 21; public override int InitMinHits => 255; public override int InitMaxHits => 255; }