using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class StaffOfPower : BlackStaff { [Constructible] public StaffOfPower() { Hue = 0x4F2; WeaponAttributes.MageWeapon = 15; Attributes.SpellChanneling = 1; Attributes.SpellDamage = 5; Attributes.CastRecovery = 2; Attributes.LowerManaCost = 5; } public override int LabelNumber => 1070692; public override int InitMinHits => 255; public override int InitMaxHits => 255; }