using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class TombstoneOfTheDamned : Item { [Constructible] public TombstoneOfTheDamned() : base(Utility.RandomMinMax(0xED7, 0xEDE)) { } public override int LabelNumber => 1072123; // Tombstone of the Damned }