using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class EternallyCorruptTree : Item { [Constructible] public EternallyCorruptTree() : base(0x20FA) => Hue = Utility.RandomMinMax(0x899, 0x8B0); public override int LabelNumber => 1072093; // Eternally Corrupt Tree }